

In addition to weapons, you have potions to use (healing, vital fire protection, poison treatment), a few spells (fireball, magic missile, open door) that I didn't use much because cold steel is just cold steel. In addition, weapons are worn out, so forget that you will find a magic sword and not let it go. You can shoot with a bow, but it is weak and inaccurate. But when you get into the game, you will find that instead of the fantasy Dooma (Heretic), it is only played for contact combat, so you have to cut monsters up close with swords, axes, and the like. The levels themselves are also classically doom-ish, meaning a huge maze that needs to be cleaned, find a few keys, get to the pentagram and bring it to the exit.

Die Handlung spielt in einer Welt der Phantasie und die Magie. Hier finden Sie mehr oder weniger die gleichen Regeln und Objekte, wie im vorherigen Abschnitt. The inspiration at DOOM with all the torture chambers, the bodies on the wheels, the blood and the climbed intestines is obvious. Continue the story of the knight Grondoval in this first-person fantasy slasher. Witchaven 2 ist ein weiterer interessanter Teil der Spiele-Serie Witchaven. The first thing that strikes you is quite disgusting graphics, and the environment is not very inspiring, just 25 levels of dungeons without some more interesting architecture. You will learn the story from the manual - the prophecy showed to beat 25 levels of monsters headed by a witch from another reality. You can do the same with WH1 to get the cutscene file if it's not already installed (I can't remember I made my custom BuildGDX folder from the original CD -I still own both games in CD format, but I lost the big boxes unfortunately, years before it was re-released here), the image is called the story or intro - it's here, but it won't tell you anything anyway.

You can find those by mounting the witch2.iso found in the either "Original" or "Enhanced" folder of your GOG installation of WH2. In Witchaven 1, there is only the INTRO.SMK file, to see the intro, do not skip the Capstone logo as it's part of the intro.įor Witchaven 2, you need to copy the SMK files from the SMK and VICTORY folders the root of your BuildGDX WH2 folder. Just so I can browse easily from the launcher.

All you have to do is drag and drop WH.EXE into DOSBox to start playing. Witchaven is a dark fantasy first-person shooter video game developed by Capstone Software and published by Intracorp Entertainment in 1995. The game working SFX sound and MIDI background music. Cutscenes work for me with WH1 in BuildGDX, I've put every required file in a single folder with no subfolders within the BuildGDX folder: How to play Witchaven (DOS) fixed sound/music: This is the CD version pre-installed with the best settings for DOSBox. Crosmando: Anyone know how to get the cinematics in Witchaven 1/2 working when playing through BuildGDX? They simply don't play (and yes I've got cutscenes set to yes in the options).
